#ifndef CIRKEL_H
#define CIRKEL_H

#include "Sphere.h"

class Circle : public Entity
{
public:
	Circle( const Position& pos, Dimensions size, Color color )
	{
		setPosition(pos);
		Sphere * q = new Sphere();
		setShape(q);
		setColor(color );
		setBoundingSize(size/2);
	}
};

#endif